UnityNativeTextureLoader

UnityNativeTextureLoader

hecomi

This is an example to load textures from StreaminAssets directory or web in a native plugin.

37 Stars
9 Forks
37 Watchers
C++ Language
Cost to Build
$33.2K
Market Value
$44.0K

Growth over time

7 data points  ·  2021-08-01 → 2023-07-01
Stars Forks Watchers
💬

How do you feel about this project?

Ask AI about UnityNativeTextureLoader

Question copied to clipboard

What is the hecomi/UnityNativeTextureLoader GitHub project? Description: " This is an example to load textures from StreaminAssets directory or web in a native plugin.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.

Question is copied to clipboard — paste it after the AI opens.

How to clone UnityNativeTextureLoader

Clone via HTTPS

git clone https://github.com/hecomi/UnityNativeTextureLoader.git

Clone via SSH

[email protected]:hecomi/UnityNativeTextureLoader.git

Download ZIP

Download master.zip

Found an issue?

Report bugs or request features on the UnityNativeTextureLoader issue tracker:

Open GitHub Issues