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UnityShaderMath

This is a collection of GLSL shader common functions that ported to the C#.

How to download and setup UnityShaderMath

Open terminal and run command
git clone https://github.com/yasuohasegawa/UnityShaderMath.git
git clone is used to create a copy or clone of UnityShaderMath repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with UnityShaderMath https://github.com/yasuohasegawa/UnityShaderMath/archive/master.zip

Or simply clone UnityShaderMath with SSH
[email protected]:yasuohasegawa/UnityShaderMath.git

If you have some problems with UnityShaderMath

You may open issue on UnityShaderMath support forum (system) here: https://github.com/yasuohasegawa/UnityShaderMath/issues