UnityShaderMath

UnityShaderMath

yasuohasegawa

This is a collection of GLSL shader common functions that ported to the C#.

3 Stars
0 Forks
3 Watchers
C# Language
Cost to Build
$500
Market Value
$500

Growth over time

5 data points  ·  2021-05-01 → 2023-04-01
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What is the yasuohasegawa/UnityShaderMath GitHub project? Description: "This is a collection of GLSL shader common functions that ported to the C#.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone UnityShaderMath

Clone via HTTPS

git clone https://github.com/yasuohasegawa/UnityShaderMath.git

Clone via SSH

[email protected]:yasuohasegawa/UnityShaderMath.git

Download ZIP

Download master.zip

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