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XenoAtom.ShaderCompiler

Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to SPIR-V.

How to download and setup XenoAtom.ShaderCompiler

Open terminal and run command
git clone https://github.com/XenoAtom/XenoAtom.ShaderCompiler.git
git clone is used to create a copy or clone of XenoAtom.ShaderCompiler repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with XenoAtom.ShaderCompiler https://github.com/XenoAtom/XenoAtom.ShaderCompiler/archive/master.zip

Or simply clone XenoAtom.ShaderCompiler with SSH
[email protected]:XenoAtom/XenoAtom.ShaderCompiler.git

If you have some problems with XenoAtom.ShaderCompiler

You may open issue on XenoAtom.ShaderCompiler support forum (system) here: https://github.com/XenoAtom/XenoAtom.ShaderCompiler/issues

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