XenoAtom.ShaderCompiler
Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to SPIR-V.
How to download and setup XenoAtom.ShaderCompiler
Open terminal and run command
git clone https://github.com/XenoAtom/XenoAtom.ShaderCompiler.git
git clone is used to create a copy or clone of XenoAtom.ShaderCompiler repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with XenoAtom.ShaderCompiler https://github.com/XenoAtom/XenoAtom.ShaderCompiler/archive/master.zip
Or simply clone XenoAtom.ShaderCompiler with SSH
[email protected]:XenoAtom/XenoAtom.ShaderCompiler.git
If you have some problems with XenoAtom.ShaderCompiler
You may open issue on XenoAtom.ShaderCompiler support forum (system) here: https://github.com/XenoAtom/XenoAtom.ShaderCompiler/issuesSimilar to XenoAtom.ShaderCompiler repositories
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