Async runtime for Rust where correctness is structural: region-owned tasks, cancel-correct protocols, capability-gated effects, and deterministic replay testing
What is the Dicklesworthstone/asupersync GitHub project? Description: "Async runtime for Rust where correctness is structural: region-owned tasks, cancel-correct protocols, capability-gated effects, and deterministic replay testing". Written in Rust. Explain what it does, its main use cases, key features, and who would benefit from using it.
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