cel-shading

cel-shading

daniel-ilett

A collection of shaders used to demonstrate cel-shading in Unity.

58 Stars
24 Forks
58 Watchers
ShaderLab Language
mit License
Cost to Build
$1.09M
Market Value
$1.69M

Growth over time

7 data points  ·  2021-08-01 → 2023-06-01
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What is the daniel-ilett/cel-shading GitHub project? Description: "A collection of shaders used to demonstrate cel-shading in Unity.". Written in ShaderLab. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone cel-shading

Clone via HTTPS

git clone https://github.com/daniel-ilett/cel-shading.git

Clone via SSH

[email protected]:daniel-ilett/cel-shading.git

Download ZIP

Download master.zip

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