A plugin for esbuild to import local shader fragments via #include pragma from GLSL files with .glsl, .vert, .frag, .vs, .fs extensions.
What is the ricardomatias/esbuild-plugin-glsl-include GitHub project? Description: "A plugin for esbuild to import local shader fragments via #include pragma from GLSL files with .glsl, .vert, .frag, .vs, .fs extensions.". Written in JavaScript. Explain what it does, its main use cases, key features, and who would benefit from using it.
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