Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread
Dockable/tiling UI panels Container addon for Godot
A -betterC compatible 3D math library for D
Height map editor with automatic normal map generation for 2D textures
Serializable versions of Dictionary, HashSet and KeyValuePair for Unity 2020.1+