Engine that is able to run sequence of GLSL shaders, allows communication between them and provides access to peripherals like keyboard and mouse directly from shader environment
What is the bugulo/glsl-engine GitHub project? Description: "Engine that is able to run sequence of GLSL shaders, allows communication between them and provides access to peripherals like keyboard and mouse directly from shader environment". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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