A mini-project during my time in my computer graphics course at UBC. Each sphere represents a different light model implementation.
What is the hounslow/glsl-sphere-shading GitHub project? Description: "A mini-project during my time in my computer graphics course at UBC. Each sphere represents a different light model implementation. ". Written in JavaScript. Explain what it does, its main use cases, key features, and who would benefit from using it.
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