Procedural Planet - Chunked LOD, Noise terrain by Shader, Atmosphere, Godot engine, GDScript
What is the cuberact/godot-cuberact-planet-chunked-lod GitHub project? Description: "Procedural Planet - Chunked LOD, Noise terrain by Shader, Atmosphere, Godot engine, GDScript". Written in GDScript. Explain what it does, its main use cases, key features, and who would benefit from using it.
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