A collection of modern OpenGL prototypes based on various tutorials, the OpenGL SuperBible and The Book of Shaders
What is the griby/opengl-series GitHub project? Description: "A collection of modern OpenGL prototypes based on various tutorials, the OpenGL SuperBible and The Book of Shaders". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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