pathtracer
💡 Real-time GLSL path tracer with physically-based rendering, BVH acceleration, and full asset/material support. Built as a 2nd-year EPITECH project
How to download and setup pathtracer
Open terminal and run command
git clone https://github.com/mallory-scotton/pathtracer.git
git clone is used to create a copy or clone of pathtracer repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with pathtracer https://github.com/mallory-scotton/pathtracer/archive/master.zip
Or simply clone pathtracer with SSH
[email protected]:mallory-scotton/pathtracer.git
If you have some problems with pathtracer
You may open issue on pathtracer support forum (system) here: https://github.com/mallory-scotton/pathtracer/issuesSimilar to pathtracer repositories
Here you may see pathtracer alternatives and analogs
gpu.js pixijs HTML-GL yasea js Blotter StarWars.Android gl-react glsl-optimizer glslViewer Wagner THREE.MeshLine fieldplay RenderPipeline PixelFlow polygon-shredder shaderc ShaderEditorExtension regl-cnn vulkan_minimal_compute hlsl2glslfork ShaderSketches wireframe-world webclgl curtainsjs ShaderEditor Bonzomatic ouzel gl-transitions Partikel_accelleration_on_GPU