Shader language inspired by Rust with integrated OpenGL + SDL2 runtime. Compiles to GLSL or runs vertex + fragment shader within runtime.
What is the swerdloj/sdf-lang GitHub project? Description: "Shader language inspired by Rust with integrated OpenGL + SDL2 runtime. Compiles to GLSL or runs vertex + fragment shader within runtime.". Written in Rust. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the sdf-lang issue tracker:
Open GitHub Issues