shaderBasedImageProcessing
This practice consists of performing a series of image processing algorithms in a 3D scene's plane utilizing Three JS and shader materials.
How to download and setup shaderBasedImageProcessing
Open terminal and run command
git clone https://github.com/ema2159/shaderBasedImageProcessing.git
git clone is used to create a copy or clone of shaderBasedImageProcessing repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with shaderBasedImageProcessing https://github.com/ema2159/shaderBasedImageProcessing/archive/master.zip
Or simply clone shaderBasedImageProcessing with SSH
[email protected]:ema2159/shaderBasedImageProcessing.git
If you have some problems with shaderBasedImageProcessing
You may open issue on shaderBasedImageProcessing support forum (system) here: https://github.com/ema2159/shaderBasedImageProcessing/issuesSimilar to shaderBasedImageProcessing repositories
Here you may see shaderBasedImageProcessing alternatives and analogs
gpu.js pixijs HTML-GL yasea js Blotter StarWars.Android gl-react glsl-optimizer glslViewer Wagner THREE.MeshLine fieldplay RenderPipeline PixelFlow polygon-shredder shaderc ShaderEditorExtension regl-cnn vulkan_minimal_compute hlsl2glslfork ShaderSketches wireframe-world webclgl curtainsjs ShaderEditor Bonzomatic ouzel gl-transitions Partikel_accelleration_on_GPU