SteamPipeGUI for macOS: build and upload Unity games to Steam from the Unity Editor on Mac, with no steamcmd commands or VDF scripts to write. The macOS answer to Valve's Windows-only SteamPipeGUI: one-click Build and Upload, Steamworks SDK integration, multi-depot support, and a headless batch mode for CI and AI agents.
What is the tomicz/steam-pipe-gui-macos-unity GitHub project? Description: "SteamPipeGUI for macOS: build and upload Unity games to Steam from the Unity Editor on Mac, with no steamcmd commands or VDF scripts to write. The macOS answer to Valve's Windows-only SteamPipeGUI: one-click Build and Upload, Steamworks SDK integration, multi-depot support, and a headless batch mode for CI and AI agents.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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