Topic

networking

Repositories (1604)

rsloop
rsloop RustedBytes Rust

An event loop for asyncio written in Rust

190
NFD
NFD named-data C++

Named Data Networking Forwarding Daemon

190
Bay_Area_tech_meetups
Bay_Area_tech_meetups elizabethsiegle Shell

iOS, Android, web, hardware, bots...you name it, there's a meetup for you!

190
quic
quic pion Go

A Go implementation of the QUIC API for Peer-to-peer and Client-to-Server Connections

189
udptunnel
udptunnel dsnet Go

Daemon for creating a simple VPN over UDP.

189
Networking-and-Kubernetes
Networking-and-Kubernetes strongjz Go

This is the code repo for Networking and Kubernetes: A Layered Approach. https://learning.oreilly.com/library/view/networking-and-kubernetes/978149208...

189
SimpleNet
SimpleNet jhg023 Java

An easy-to-use, event-driven, asynchronous network application framework compiled with Java 11.

187
spitfire
spitfire RainwayApp C++

An easy to use WebRTC Datachannels library for .NET applications.

186
sock.lua
sock.lua camchenry Lua

A Lua networking library for LÖVE games.

182
ngrok-python
ngrok-python ngrok Rust

Embed ngrok secure ingress into your Python apps with a single line of code.

181
passport
passport yosebyte Go

Powerful yet simple solution for network tunneling and port forwarding with access control all using 1-URL command.

180
glassfish-grizzly
glassfish-grizzly eclipse-ee4j Java

Eclipse Grizzly

180
Ubilling
Ubilling nightflyza PHP

Ubilling is an open-source billing system designed for Internet service providers (ISPs). It provides tools for managing subscribers, handling payment...

180
pytun
pytun montag451 C

Linux TUN/TAP wrapper for Python

179
foundational-knowledge-for-programmers
foundational-knowledge-for-programmers err0r500

List of resources about foundational knowledge for programmers (supposed to last a few decades)

178
M2MqttUnity
M2MqttUnity gpvigano C#

M2MQTT for Unity

178
nuts
nuts network-unit-testing-system Python

NUTS defines a desired network state and checks it against a real network using pytest and nornir.

178
NetMamba
NetMamba wangtz19 Python

Efficient Network Traffic Classification via Pre-training Unidirectional Mamba

178
netctl
netctl joukewitteveen Shell

Profile based systemd network management

177
kubezonnet
kubezonnet polarsignals C

Monitor cross-zone network traffic in Kubernetes.

177
Router-Lab
Router-Lab thu-cs-lab C++

Lab for Network Principles since 2019-2020 fall

176
easyhttpcpp
easyhttpcpp sony C++

A cross-platform HTTP client library with a focus on usability and speed

176
ipv4-subnet-calculator-php
ipv4-subnet-calculator-php markrogoyski PHP

PHP library for IPv4 subnet calculations, CIDR operations, and network planning.

175
PhoenixSharp
PhoenixSharp Mazyod C#

C# Phoenix Channels client. Unity Compatible.

174
ByteNet
ByteNet ffrostfall Luau

An advanced, modern networking library for Luau/Roblox

174
master-server-toolkit
master-server-toolkit aevien C#

This is a framework that allows you to create game servers and services for your game inside Unity. It allows you to avoid using third-party services...

173
SAM
SAM riolet JavaScript

System Architecture Mapper

173
gean
gean geanlabs Go

Lean consensus client for Ethereum node operators

173
ios-nd-networking
ios-nd-networking udacity Swift

Resources for Udacity's iOS Networking with Swift course.

173
hosts
hosts xwmx Shell

A command line hosts file editor in one portable script.

172
openvpn-bonding
openvpn-bonding onemarcfifty Shell

bond multiple tap interfaces over openvpn

172
corerad
corerad mdlayher Go

CoreRAD is an extensible and observable IPv6 Neighbor Discovery Protocol router advertisement daemon. Apache 2.0 Licensed.

172
CloudCaptain
CloudCaptain nomadicmehul TypeScript

Welcome to CloudCaptain, your one-stop-shop for all things cloud-related!

172
popol
popol cloudhead Rust

Minimal non-blocking I/O for Rust

171
mageni
mageni mageni

Open-source vulnerability scanner

170
devops-book
devops-book brikis98 HCL

Code samples for the book and blog post series "Fundamentals of DevOps and Software Delivery" by Yevgeniy Brikman

170
Entitas-Sync-Framework
Entitas-Sync-Framework RomanZhu C#

Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.

170
NanoSockets
NanoSockets nxrighthere C

Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols

170
universal-connectivity
universal-connectivity libp2p TypeScript

Realtime decentralised chat with libp2p showing ubiquitous peer-to-peer connectivity between multiple programming languages (Go, Rust, TypeScript) and...

167
js-libp2p-gossipsub
js-libp2p-gossipsub ChainSafe TypeScript

TypeScript implementation of Gossipsub

166
app-zerotier
app-zerotier hassio-addons Jinja

ZeroTier One - Home Assistant Community Apps

166
nfstrace
nfstrace epam C++

Network file system monitor and analyzer

166
arp-scan-rs
arp-scan-rs kongbytes Rust

A minimalistic ARP scan tool written in Rust for fast local network scans

165
kwt
kwt carvel-dev Go

Kubernetes Workstation Tools CLI

165
switchboard
switchboard borchero Go

Kubernetes Operator for Automatically Issuing DNS Records and TLS Certificates for Traefik Ingress Routes.

164
lneto
lneto soypat Go

Userspace networking library. HTTP/TCP/IP/Ethernet/RMII/MDIO/UDP/NTP/DHCP/DNS blabla. Runs on a couple kB of RAM

164
ops
ops feiskyer Shell

Tools&scripts for daily devops.

164
shmipc-spec
shmipc-spec cloudwego

A high-performance IPC solution that is suitable for production environments based on shared memory IPC.

164
brpc-rs
brpc-rs mesalock-linux Rust

Apache bRPC library for Rust

163
rtcp
rtcp pion Go

A Go implementation of RTCP

163