Bytecode Virtual Machine in Rust
Documentation for Elide
Display Hierarchy, Inspector, and Console UI at runtime to debug your App just like Orpheus venturing into the ghostdom to try save his lover.
Labs for programming languages
Unreal Engine Plugin - Actor for rendering the NavMesh during runtime. Allows for saving and exporting to further modify the mesh. The saved static me...
This Implementation makes use of Web Sockets Connection, It's a game which will be played in real-time by users per 1 vs 1 per Game Loop. The general...
catswords-jsrt-rs provides minimal ChakraCore (JsRT) bindings for Rust. (Experimental)
The runtime engine for MUXI formations. Runs locally, in the cloud, or embedded in any app.
Event-driven trading runtime with explicit risk governance and event-sourced state.
A minimal oci runtime implementation compatible with container managers like docker or podman. Part of my bachelor thesis @fh-wedel
The runtime your AI agents deserve. Process management, memory bus, tool routing, message passing, and scheduling for autonomous agents.
vnext-runtime provides a local execution environment for the vNext Platform, delivering a production-like infrastructure via Docker Compose to enable...
Causal Processing Unit: permission-first engine for cause→commit→execute pipelines (Gate/Incubator/vCML).
Sandboxed runtime for AI agents. WASM isolation + OS-level sandbox. Run Claude Code, Python, or any command with filesystem/network restrictions. No D...
Phase1 tests were successful. The repository is now frozen so that future projects can build upon it's evidence.
Runtime-manipulable scopes for the JVM, with dependency injection built into the model.
Runtime for shipping products with AI agents.
🖥️ LangShell: Stateful, capability-scoped, sandboxed code execution for AI agents.
Proof-of-use integration for Magic on Paper and Folia Minecraft servers.
🦛A reliable, autonomous LLM runtime and driver orchestration engine. Capable of processing natural language and automatically executing OS-native dri...
Deep RL actor-system runtime for concurrent data collection & modeling
Bedrock-backed persistence adapters for Jido runtimes
A cross platform runtime & recompiler for GameMaker Studio 2.
A tiny Ruby-subset interpreter in Rust, built on top of Prism
Agent orchestration framework that manages AI workflows through configuration instead of code. Define tools, memory, providers, and execution flow wit...
Injectable DLL for modifying game functions
C++ based JavaScript runtime transpiler
Bidirectional voice bridge between Telegram and local audio pipelines.
A Runtime-Based loader for Unity games that use IL2CPP, made as a base!
Reference implementation of the Zanistarast Scientific Synthesis.
🦥 A from-scratch learning implementation of an ONNX-style model format and inference runtime for mobile, edge, and on-device AI.
A lightweight orchestration runtime for operational workflows, realtime systems, and pluggable AI providers.
Early-stage Rust game engine focused on a small native runtime, explicit subsystem boundaries, editor-ready data, and feature-gated composition.
The open enforcement standard for AI agents.
📦 Open source deterministic execution boundary runtime for AI agents.
A protocol specification and lightweight frontend runtime for AI agent-driven interfaces. Three commands, one JSON stream, zero backend dependencies.
Run LLMs larger than your RAM — native GGUF inference engine with SSD streaming, no GPU required
Pulse — The AI Runtime. Open-source TypeScript runtime for production AI systems.
A tiny testable, self hosted, provider neutral agent runtime for teams that want control, conformance, and no framework lock-ins.
A hand-crafted Scheme engine featuring a bytecode compiler and virtual machine.
Real Python runtime in the browser tab: processes and multicore parallelism, checkpoint/time-travel, portable .pymachine images, uv-grade instant envi...
A lightweight C++ runtime for 3D animation, scene graph, and timeline systems.
Entity-State-Transition-Constraint runtime for production-grade AI agents.
V++ — A Vietnamese programming language with a structured compiler pipeline, bytecode VM, object model, and tracing garbage collector.
Supervisor for Pydantic Monty Python interpreter + Go Wrapper via WASM + wazero
Lightweight, header-only C++ library for in-memory reflective execution of x64 PE binaries (C++, Rust, Go) and managed .NET Framework assemblies witho...
A Lottie / Bodymovin runtime rendered natively with PixiJS v8
A Lua 5.4 implementation in Zig, featuring modern tooling and decentralized package management.
Runtime Library by aah framework
本仓库项目对Runtime进行了包装,可快速使用字典转模型、归档解档、添加一个方法、交换两个方法、获取所有属性名和方法名。