This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.
C hardware sprite API for Spectrum Next
TextureAtlas Toolbox is an all-in-one solution for working with texture atlases and spritesheets. Extract sprites into organized frame collections and...
Meet PixelLab Pip: a tiny pup who fetches the right PixelLab workflow. He follows human commands to create, edit, and animate pixel assets, then sniff...
The Learnable Typewriter: A Generative Approach to Text Line Analysis
Some routines to handle a C64 sprite multiplexer
Virtual Game Platform
Vue plugin for inline replacement of SVG images with actual content of SVG files.
A PostCSS plugin that automatic generates sprites from the directory of images with hight perfomance.
CLI tool to build spritesheets for factorio mods
Some sweet sprite shaders for Unity
A tileset and tilemap editor for the Game Boy Advance.
OpenRouter for agents and sandbox environments. Provides a control plane and configuration options for persistent agent workers. Route runtime + subst...
Go SDK for Fly.io Sprites: computers for agents. An exec.Cmd-style API for running commands on persistent, hardware-isolated Linux machines.
html5 random pixel sprite generator
Compilation of images of all Pokémon 3D sprites, icons and items. This is a fork of a now removed respository.
Alpha Flashing UI 2.3. This is a small set for UI effects. Free Unity Asset.
GameBoyAdvance graphical core registers wrapper functions... and a bit more.
Tilemap Helper : A GIMP plugin to help with creating tile maps and tile sets for games
Export 3D models for your 2D game
Show a lot of small random pictures to explore ideas.
Convert graphics for GameBoy Color development and adjust palette on real hardware to achieve best results.
A repository of game development assets ready to use in Godot Engine
🥤 Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks 🫧
PHP library for generating video thumbnail sprites
TypeScript WebGL Game Framework
Open-source desktop overlay engine for Windows. Create animated desktop companions, HUDs, sprites, and interactive overlay experiences.
:space_invader: Blitting library for 2D sprites
This is an RTS-like game written in Python 3 with arcade library. This is my most ambitious project up to date, since I try to overcome Python's short...
🎮 Top down 2D RPG style game in Unity engine.
a library to create 2.5d realtime graphics and pixelart with three.js
Elixir SDK for Fly.io Sprites: computers for agents. Manage Sprites and run remote commands from Elixir, with APIs that match the language's conventio...
Pixel-perfect fonts and user interface elements.
Create and animate sprites easily with sdl2 (Haskell)
A react component that renders animated pokemon sprites.
Tuile (French for tile) is a 2D graphics engine inspired from old hardware and based on layers, tiles sets, tile maps and sprites. Its scanline render...
:space_invader::computer_mouse: R package: make pixel art interactively in a plot window, get a matrix, make a gif
A universal Vite SVG loader. Imports SVGs as source code, base64 and data URI. Preserves stroke width. Replaces colors with currentColor or custom col...
Public issue tracker for the SpriteLoop desktop app.
a game engine for the c64
A downloader for the website https://www.spriters-resource.com
A fast, lightweight Pokemon sprite viewer for your terminal written in Zig.
Yet Another Tilemap and Super Scaler Demo for the Sega 32X
Rust sprite rendering engine
基于 Taro / dva / redux-saga / react 的微信小程序脚手架,同时集成了 sprite 。
Python SDK for Fly.io Sprites: computers for agents. Sprite management, remote command execution, filesystems, checkpoints, services, and network poli...
:video_game: Atom's Game is an educational web-based game designed to help children and teenagers learn the elements of the Periodic Table. The game c...
📦 Friends of Monika's Archive of Otter's Spritepacks
AI Claude Code Skill: GPT-Image-2, Foundry, Gemini Game Development Pixel Art, Sprite & Tilemap Image Generation
Blender addon to render 3D models from multiple angles into 2D/2.5D game sprites.