:pencil2: Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.
What is the andydbc/unity-texture-curve GitHub project? Description: ":pencil2: Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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