3D terrain simulation built with C++, GLSL, OpenGL and ImGui. Users move around a procedurally generated scene of trees, clouds, and terrain, and edit the terrain mesh in real-time using the mouse.
What is the tessapower/3d-terrain GitHub project? Description: "3D terrain simulation built with C++, GLSL, OpenGL and ImGui. Users move around a procedurally generated scene of trees, clouds, and terrain, and edit the terrain mesh in real-time using the mouse.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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