Procedural GPU rappresentation of a boreal night landscape via GLSL and WebGL... also in ShaderToy
What is the BrutPitt/BorealStarryNight GitHub project? Description: "Procedural GPU rappresentation of a boreal night landscape via GLSL and WebGL... also in ShaderToy". Written in GLSL. Explain what it does, its main use cases, key features, and who would benefit from using it.
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