3D texture rendering in 3D space, using ray marching, spatial shaders, sampler3D. Works with perspective & orthogonal cameras. LOD.
What is the 1hue/GodotTexture3DVisualizer GitHub project? Description: "3D texture rendering in 3D space, using ray marching, spatial shaders, sampler3D. Works with perspective & orthogonal cameras. LOD.". Written in GDShader. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the GodotTexture3DVisualizer issue tracker:
Open GitHub Issues