Standalone WebGL/GLSL optics lab for reusable liquid-glass edge refraction on video and image sources.
What is the i4w7w4a/Liquid_Prnc_Glass GitHub project? Description: "Standalone WebGL/GLSL optics lab for reusable liquid-glass edge refraction on video and image sources.". Written in TypeScript. Explain what it does, its main use cases, key features, and who would benefit from using it.
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