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SamplerFeedbackStreaming

This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.

How to download and setup SamplerFeedbackStreaming

Open terminal and run command
git clone https://github.com/GameTechDev/SamplerFeedbackStreaming.git
git clone is used to create a copy or clone of SamplerFeedbackStreaming repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with SamplerFeedbackStreaming https://github.com/GameTechDev/SamplerFeedbackStreaming/archive/master.zip

Or simply clone SamplerFeedbackStreaming with SSH
[email protected]:GameTechDev/SamplerFeedbackStreaming.git

If you have some problems with SamplerFeedbackStreaming

You may open issue on SamplerFeedbackStreaming support forum (system) here: https://github.com/GameTechDev/SamplerFeedbackStreaming/issues

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