ShaderRipper

ShaderRipper

StArraySharp

Unity shader decompiler — rebuilds DXBC/GLSL into readable ShaderLab

21 Stars
8 Forks
0 Watchers
C# Language
100 SrcLog Score
Cost to Build
$2.70M
Market Value
$5.63M

Growth over time

1 data points  ·  2026-10-31 → 2026-10-31
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What is the StArraySharp/ShaderRipper GitHub project? Description: "Unity shader decompiler — rebuilds DXBC/GLSL into readable ShaderLab". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone ShaderRipper

Clone via HTTPS

git clone https://github.com/StArraySharp/ShaderRipper.git

Clone via SSH

[email protected]:StArraySharp/ShaderRipper.git

Download ZIP

Download main.zip

Found an issue?

Report bugs or request features on the ShaderRipper issue tracker:

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