Unity-MMO-Framework

Unity-MMO-Framework

HectorPulido

This is a Client/Server architecture based on TCP/UDP Sockets to be used in videogames

49 Stars
14 Forks
49 Watchers
C# Language
mit License
100 SrcLog Score
Cost to Build
$10.89M
Market Value
$15.77M

Growth over time

8 data points  ·  2021-07-01 → 2026-04-01
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What is the HectorPulido/Unity-MMO-Framework GitHub project? Description: "This is a Client/Server architecture based on TCP/UDP Sockets to be used in videogames". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone Unity-MMO-Framework

Clone via HTTPS

git clone https://github.com/HectorPulido/Unity-MMO-Framework.git

Clone via SSH

[email protected]:HectorPulido/Unity-MMO-Framework.git

Download ZIP

Download master.zip

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