Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity
What is the StephenMcVicker/Unity-ScriptableObjects-Game-Events- GitHub project? Description: "Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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