UnityNetworkModel

UnityNetworkModel

UweGruenefeld

Package for Unity3D to synchronize GameObjects, Resources and Components with multiple Unity clients over websockets.

39 Stars
6 Forks
39 Watchers
C# Language
mit License
Cost to Build
$82.6K
Market Value
$107.2K

Growth over time

7 data points  ·  2021-08-01 → 2023-07-01
Stars Forks Watchers
💬

How do you feel about this project?

Ask AI about UnityNetworkModel

Question copied to clipboard

What is the UweGruenefeld/UnityNetworkModel GitHub project? Description: "Package for Unity3D to synchronize GameObjects, Resources and Components with multiple Unity clients over websockets.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

Question is copied to clipboard — paste it after the AI opens.

How to clone UnityNetworkModel

Clone via HTTPS

git clone https://github.com/UweGruenefeld/UnityNetworkModel.git

Clone via SSH

[email protected]:UweGruenefeld/UnityNetworkModel.git

Download ZIP

Download master.zip

Found an issue?

Report bugs or request features on the UnityNetworkModel issue tracker:

Open GitHub Issues