Simple implementation of a Dependency Injector Plugin for Unreal Engine. Uses a Singleton instance to hold the registered objects.
What is the JDSherbert/Unreal-Engine-Dependency-Injection-Plugin GitHub project? Description: "Simple implementation of a Dependency Injector Plugin for Unreal Engine. Uses a Singleton instance to hold the registered objects.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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