Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
Tracks and Clips for controlling the Unity UI (uGUI) with Timeline.
Centralized management & batch change system of colors for Unity.
Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
Carousel View for Unity uGUI using Fancy Scroll View.
Automatic addressing system for Unity Addressable Asset System.