Raymarching Shader Generator in Unity
Fur shader implementation for URP
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
In-game powerful REPL environment for Unity3D.
Desktop Duplication API implementation for Unity (only for Windows 8/10)
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
Screen Space Boolean Implementation for Unity.
Water Surface Simulation using CutomRenderTexture in Unity 2017.1
A simple example of Volume Rendering for Unity.
OSC server / client implementation for Unity
LipSync and TTS Plugin for MMD4Mecanim
This is an Unity editor extension for generating shader code from template files.
GPU Particles w/ Screen Space Collision Example.
Simple Boids simulation example using Unity ECS.
Wintab API plugin for Unity
Chroma key shader asset for Unity
Create shadertoolsconfig.json for Unity project
VR Grabber components for Unity
Tool to build DLLs in Unity.
Tool to build DLLs in Unity.
Raymarching x Rigidbody interaction example.
Unity WebGL x WebSocket MMO demo
Simple Screen Space Reflection Implementation.
Unity3D Raymarching Simple Implementation.
This is an example to load textures from StreaminAssets directory or web in a native plugin.
My playground for HoloLens.
Unity x Android x OpenCV x ArUco sample project.
Interaction recognizer for LITTAI project.
Unity sample project to draw KinectV2 depth sensor values into G-Buffer directly.