Generate world map textures from whole 3D scenes in Godot Engine 3.5+.
What is the bifractal/godot-world-map-texture-gen-tool GitHub project? Description: "Generate world map textures from whole 3D scenes in Godot Engine 3.5+.". Written in GDScript. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the godot-world-map-texture-gen-tool issue tracker:
Open GitHub Issues