Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mahir Iqbal)
What is the akavel/martinez-src GitHub project? Description: "Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mahir Iqbal) ". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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