Server/Client network library for multiplayer games with authentication and connection management made with Rust
What is the lucaspoffo/renet GitHub project? Description: "Server/Client network library for multiplayer games with authentication and connection management made with Rust". Written in Rust. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the renet issue tracker:
Open GitHub Issues