OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
Shädows - A Shadows & Lights engine for löve
🤖 Hello human, I'm sick to be your GPU!!
A tiny sotfware 3D renderer in 100 lines of Python
SILENT HILL 3 Engine Remake in OpenGL and C++
X-Ray Engine 1.5 expansion. Original version was used in S.T.A.L.K.E.R.: Clear Sky.
Minimalist Game Framework using Kotlin Multiplatform
Mirror of the main Gaia Sky repository hosted on Gitlab: https://gitlab.com/langurmonkey/gaiasky
Use CMake to create a project with GLFW - Multi-platform Windows, Linux and MacOS.
A simple but realistic looking flight simulator using OpenGL, from scratch.
Load Source games maps as combined meshes correctly positioned relative to each other
A collection of helpful resources for writing games in C and OpenGL.
Go cross-platform OpenGL bindings.
Unix Data Splashing Tool
VDPAU driver with OpenGL/VAAPI backend
Minecraft mod written in Java
Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
Legacy of Kain: Soul Reaver Decompile
High performance game overlay library for Windows
OpenGL sample on various rendering approaches for typical CAD scenes
Cutting-edge 2D game framework for Python
OpenGL and Vulkan comparison on rendering a CAD scene using various techniques
Just an OpenGL (SDL) demo in pure PHP
Dilithium is a bidirectional shader converter for converting between DXIL and SPIR-V.
+256,000,000 points per plot, +60 Fps on shity laptop. Only limit is the size of your RAM.
A Minecraft shader pack that enhances your experience with the help of good-looking visuals and light simulations.
Graphics Vulkan API library written in TypeScript
The source code for http://openglbook.com/
Binary Tetris
Master's thesis implementing real-time global illumination method.
Java interactive 2D and 3D plots (no OpenGL)
Visualization of IMU orientation from quaternion or Euler angles with a rotating cube
Header-only C++17 wrapper for OpenGL 4.6 Core Profile.
osu! difficulty changer & bot
Apple music animation demo in Android
Creative coding in Go
Spelunky remake for Sony PSP.
提供一个高效的播放器库,播放相关的优化和功能都会在这个项目中完成
Nix-first Git history visualizations with Gource + FFmpeg (CLI + mobile web UI)
Low-latency hardware accelerated codec based video streaming utility.
A macOS Photos–style photo manager for Windows — folder-native, non-destructive, with HEIC/MOV Live Photo, map view, and GPU-accelerated browsing.
Froggy OpenGL Engoodener
An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.
TinyGL : a Small, Free and Fast Subset of OpenGL*
ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.
High-performance, descriptor-based, low-latency, memory-safety, multi-platform, modular GPU-accelerated GUI library written for C++.
Sildurs shaders website
A realtime visual programming language for interactive media.
A simple way to run QEMU/KVM VM inside a container (supports Windows, OpenWRT VM and all others)
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
Zig OpenGL binding generator