OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
Rendering engine written in C++ & OpenGL.
OpenGL text rendering library: GPU empowered text rendering using freetype outline
Creating a pacman clone with OpenGL 4.5 and EnTT
Live2D support for osu!framework
A GLSL Sandbox standalone player.
RenderDoc application bindings for Rust
OBSOLETE: OpenGL shader based real-time green-screen video effect of iOS
Hybrid Switch/PC Example Application using GLFW
OpenCL-OpenGL Interop examples
A Qt-based implementation of the LearnOpenGL examples
Visualization and Annotation Tool for ROS
An in-development open source voxel game
A lightweight rendering library designed for Android that uses Only Java to make people forget the technical details of Opengl
Quake 3 map viewer written in Haskell
2D and 3D game engine based on OpenGL OpenGL ES and Vulkan
Demo of Planar Projected Shadows in regl
fugo - fun with Go. gomobile OpenGL game
C++ OOP GUI Library
nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading
Repository for my german OpenGL Tutorial series. Code for each tutorial can be found in the respective branches
This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.
A free C++ game development framework for Windows.
Iyan 3D Professional Edition - 3D animation app for iOS
GLPT :: OpenGL Pascal Toolkit. A multi-platform library for OpenGL and OpenGL ES
Image Processing Library (JavaScript and WebGL)
Projects and Resources on Physics (Physically) based animation
Simple ocean/sea/water simulation | C++ OpenGL 4.1
C++ Game Engine
2D top-down shooter game
OpenGL/WebGL Planet Generation
A lightweight cross-platform 2D game framework written in pure Rust and based on OpenGL 3.3+.
A Java 3D OpenGL Game and Physics Engine
Beetlens is an open source app created for educational purposes by Oleksii Shliama at Krootl
A cross-platform implementation of dense SLAM proposed by Keller et al. using C++, OpenGL, and OpenCV.
Proof of concept using Skia with WPF without WindowsFormsHost
Binary visualization tool primarily aimed at videogame reverse engineering & research.
A music visualizer implemented using C++, SFML and OpenGL for Windows and Linux :notes:
A Pong clone made from scratch with Go and C using OpenGL 3.3
Dynamic D bindings to the OpenGL library, compatible with BetterC, @nogc, and nothrow.
2D OpenGL krossplatform - library (+ full OpenGL)
A simple isometric 2d game using OpenGL. Videos at https://www.dailymotion.com/playlist/x1mbxf
Glyph rendering engine using OpenGL shading language for Common Lisp.
A docker environment with ROS, Gazebo, X11 and Tensorflow
3D graphics engine designed for rapid prototyping and extensibility
Lightweight system monitor for Linux
A simple mesh editor. Import an .obj model or create one from scratch.
HARFANG 3D engine for the Go language
3D Game Engine written in C++ using OpenGL.
OpenGL/Vulkan examples written in Julia