OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
Helper control and library to provide OpenTK-based OpenGL rendering in Avalonia apps
Xcpc - Amstrad CPC emulator for Linux, BSD, Unix [this repository is a mirror]
A farm game developed in C++ with SDL3, OpenGL, MiniAudio, Freetype, entt, imgui, glm, nlohmann-json and Tiled.
OpenSpades modified to some extent
IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED AN...
Webgl Experiments
A realtime raytracing blackhole renderer
The reference for developers of streaming live TV and VOD Tizen .Net applications.
python bindings to coin3d
A simplified version of the famous game Minecraft.
vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them
Text-rendering library written in C++ for OpenGL 3.3, using FreeType 2.
A high fidelity 6DOF flight simulation that the user can fly themselves or run to analyze an aircraft's flight dynamics
Develop a 3D interactive graphics rendering engine
Standard Kalman Filter implementation, Euler to Quaternion conversion, and visualization of spatial rotations.
Voxel cone traced dynamic global illumination.
Embeddable cross-platform realtime engine
An opensource tile/sprite editor in C, using SDL2 and OpenGL, also running on Android and in the web
Simple graphics engine used as submodule in many of my projects
Simple Asteroids game in C++ and OpenGL
Implementation of Cuda to OpenGL rendering
Very basic sketch of rendering YUV frames via Qt/OpenGL
Bounce is a 3D physics engine for games.
A simple game implemented with OpenGL.
A game engine.
OpenGL frame for Python/Tkinter via ctypes and pyopengl
A C++ prototyping engine that is striving for an easy to use API, hiding all the dirty details so that you don't have to care.
In this study, the materials coming from the conveyor line will be taken from the conveyor line using delta robot arm and placed in the desired positi...
TrussC main repository
The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular automata simul...
A uniform library wrapper for input from V4L2,Freenect,OpenNI,OpenNI2,DepthSense,Intel Realsense,OpenGL simulations and other types of video and depth...
Marble steering game (see https://trackballs.github.io/)
HokoBlurDrawable is an Android component which provides dynamic blur effect.
Modern .NET based game engine
Fluid simulation using GLSL shaders
JUCE backend for Dear ImGui
Fork of my OpenGL Game Engine! See progress as its built on my YT
Saddy is an open-source crossplatform 2D graphic engine, based on OpenGL, which can be used for creating 2D games. like platformers or RPGs.
OpenGL based 2D Plotting Library for Java using AWT and LWJGL
Reimplementation project for the Fatal Frame 2 : Crimson Butterfly (Project Zero 2/零~紅い蝶) game engine
Next-generation UI framework for the JVM
Samples for Oculus Rift and OpenGL
An experimental 3D game built with ZIO and OpenGL (LWJGL)
C++23 Vulkan Game Engine
A Pixel Art Remastering Tool using classic algorithms
An example of a bloom filter as post fx in processing3.
Pure C Minimal Graphics Framework (OpenGL)
openframeworks parametric shader effect watercolor
QLogo is a rewrite of the UCBLogo language and user interface written in C++ using Qt.