OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
A simple game implemented with OpenGL.
HokoBlurDrawable is an Android component which provides dynamic blur effect.
Develop a 3D interactive graphics rendering engine
In this study, the materials coming from the conveyor line will be taken from the conveyor line using delta robot arm and placed in the desired positi...
Samples for Oculus Rift and OpenGL
The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular automata simul...
A uniform library wrapper for input from V4L2,Freenect,OpenNI,OpenNI2,DepthSense,Intel Realsense,OpenGL simulations and other types of video and depth...
A high fidelity 6DOF flight simulation that the user can fly themselves or run to analyze an aircraft's flight dynamics
A C++ prototyping engine that is striving for an easy to use API, hiding all the dirty details so that you don't have to care.
Modern .NET based game engine
Saddy is an open-source crossplatform 2D graphic engine, based on OpenGL, which can be used for creating 2D games. like platformers or RPGs.
An experimental 3D game built with ZIO and OpenGL (LWJGL)
C++23 Vulkan Game Engine
A Pixel Art Remastering Tool using classic algorithms
OpenGL based 2D Plotting Library for Java using AWT and LWJGL
Marble steering game (see https://trackballs.github.io/)
An example of a bloom filter as post fx in processing3.
Voxel cone traced dynamic global illumination.
Reimplementation project for the Fatal Frame 2 : Crimson Butterfly (Project Zero 2/零~紅い蝶) game engine
Pure C Minimal Graphics Framework (OpenGL)
openframeworks parametric shader effect watercolor
assimp C++ OpenGL skeletal animation visual studio 2015 project
Druid Engine - Improving my C++ / OpenGL skills by writing a Game Engine.
Samples for the OpenXR API
Implementation of OpenGL 1.1 compatible API in JavaScript.
tinyrenderer implementation using Rust
Text editor in OpenGL
An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.
OpenGL project on the Spaceship Shooting Game
Embeddable cross-platform realtime engine
OpenGL bindings & WebGL API implementation for Deno.
Xcpc - Amstrad CPC emulator for Linux, BSD, Unix [this repository is a mirror]
GPUImage Component in React Native
QLogo is a rewrite of the UCBLogo language and user interface written in C++ using Qt.
C++ application that implements volume ray casting in GPU using GLSL.
A closs-platform generic gameengine built on C#/.NET 6
My own 3D engine & editor in order to learn graphics algorithms and game engine architecture.
Fluid simulation using GLSL shaders
JUCE backend for Dear ImGui
Simple game engine for C++ 11 / OpenGL 3.x +
Test program for OpenCV DNN object detection with RealSense camera
Quake III: Arena demake in 64(-ish) KB
Game Design Patterns for C++
Bare metal wrapper for modern OpenGL 4.5+
Digital video synthesizer for live music performance! powered by Raspberry pi + OpenGL
A 2D game engine written in C++
Java OpenGL Mathematics Library
3D Game Engine Created In C++ & OpenGL
VTS Browser C++ library