OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
Image edit library with many effects on android platform, based on opengl es 2.0.
Simple OpenGL boilerplate code
A solar system simulator with Verlet, using OpenGL for displaying.
3Dev is a lightweight, yet powerful game engine with PBR, physics, angelscript support and more
Source port of Doom, Heretic, Hexen and Strife developed in Delphi
A simple openGL 2D plotter for quickly updated data.
Realtime Satellite Orbit Visualizer
C++ client side library for building mediasoup based applications.
Automatic build of angle for Windows
API capture-replay tool for Vulkan, DirectX 12, OpenCL, Intel oneAPI Level Zero, and OpenGL
C++ OpenGL/Vulkan 3D Game Engine
Knights Province missions and wiki.
Implementation of Horizon: Zero Dawn's cloud renderer.
JavaForce library for building powerful Apps and Services (Native Bindings for Camera, OpenGL, OpenCL, ffmpeg). Includes VoIP stack, PLC I/O and many...
Guidlines and common information
基于OpenGL实现的渲染引擎
3D Infinite Computer Universe
IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED AN...
Simple render engine for OpenGL
Headless 3D rendering with python
DDS image loader for OpenGL/ OpenGL ES2
C++/SDL2/OpenGL GUI library
OpenCV .Net application supporting several RGBD cameras - Kinect, Intel RealSense, Luxonis Oak-D, Mynt Eye D 1000, and StereoLabs ZED 2
GLFW for Node.js
Brandon Pelfrey's SPH fluid simulation tutorial
Qt implementation of Dual Kawase Blur using OpenGL
Open Source Tools and Engine for Halo 2
This is an open-source reimplementation of Anachronox, built on top of the Quake 2 engine (which funnily enough is the same engine Anachronox was deve...
3D Game Engine/Renderer
GLViewer is an interesting 3D CAD software based on QT & CGLib & OpenGL.
Helper control and library to provide OpenTK-based OpenGL rendering in Avalonia apps
Standard Kalman Filter implementation, Euler to Quaternion conversion, and visualization of spatial rotations.
Doom2D Forever - A remake of the 1996 game Doom2D by Prikol Software with online multiplayer.
Webgl Experiments
Simple graphics engine used as submodule in many of my projects
python bindings to coin3d
VTK联合QT编程实现3D可视化渲染;结构体数据序列化存储为json配置文件或者图像数据序列化为二进制存储Protocol Buffers;Modern CPlusPlus Guide; The Modern C+...
Simple Asteroids game in C++ and OpenGL
A simplified version of the famous game Minecraft.
vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them
Very basic sketch of rendering YUV frames via Qt/OpenGL
Bounce is a 3D physics engine for games.
A game engine.
Text-rendering library written in C++ for OpenGL 3.3, using FreeType 2.
OpenGL frame for Python/Tkinter via ctypes and pyopengl
Remake of Betrayal at Krondor using OpenGL
Implementation of Cuda to OpenGL rendering
A realtime raytracing blackhole renderer
The reference for developers of streaming live TV and VOD Tizen .Net applications.