OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
Igneous is an open source game engine written in C++.
Collection of C++ libraries wrapping SSL, OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio r...
RoundedTextureView Sample
Aggregated Channel Feature object detection in C++ and OpenGL ES 2.0 based on https://github.com/pdollar/toolbox
What a stupid name for a library
The OpenGL 4.6 Rendering Kernel in Ada 2012
luajit based OpenGL and Vulkan rendering sandbox
OpenGL application for viewing depth and color video streams from Intel RealSense cameras
A simple screenshooting program written in Rust
3D graphics engine
HXEngine is a cross-platform open source game engine developed by personal
Exemples du cours 'IFT-3100 Infographie' de l'Université Laval (édition automne 2025).
Quake 2 modification with new renderer and many other unique features.
A "Pixelart like" voxel engine
Pycraft is the OpenGL, open world, video game made entirely with Python. This project is a game to shed some light on OpenGL programming in Python as...
Cross-platform Game Framework
WIP REAL RTX for Minecraft Java Edition...
The N-API bindings for GLFW
A Sega Lindbergh environment / HLE for Linux
Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.
Small single-header C++ library that renders Windows fonts in graphics applications
Small example of OpenGL use with GTK3
Bevy engine + miniquad render plugin
Rusty Sword Arena: A Crash Course in Rust (Companion repository to the OSCON tutorial)
melo is mesh loader for OBJ, glTF2 and PLY
Wolfenstein-style render engine experiment in C
Cross-platform GLFW / OpenGL ES / WebGL bindings for Reason
魚眼レンズ画像の GLSL を使った平面展開のサンプルプログラム
此程序使用android native代码实现EGL,并使用SurfaceView作为OpenGL绘图窗口。即可提高图形渲染性能,又可使用java层定义的图形界面
Kyoto Visualization System
输入:YUV420p流媒体进行鱼眼视频的矫正
Modern C++20/Qt6 implementation of the famous game "Achtung die Kurve", also known as Curve Fever
This is a vision-based 3d model manipulation and control UI
The purpose of this project is to apply mediapipe to more AI chips.
An open-source C# game engine that's going to be the best thing ever.
Public-domain modular game engine.
Implementation of curl noise for particles simulated on GPU with OpenGL
A game engine being developed from scratch for learning and practicing essential game development skills. Each and every single feature is written fro...
Fast, high-quality texture compression library for many formats
Qt3D based graphics library
Aimed to eliminate preprocessor hell in shaders and kernels.
3D fractals viewer desktop application
Bare-bones software renderer written in Rust
📺 3D Graphics in Go.
3D cross-platform game engine written in C++
Payton! Kickstart any 3D OpenGL + GTK Ideas in a few seconds!
Compact OpenGL Shadow Mapping Examples in a single compilation unit
Clone of the official classic Tetris® game for the NES console, intended for Windows and Linux systems. It implements the original mechanics and inclu...
C++ Game engine based on OpenGL
Source code for blog posts on http://open-gl.com (used to be http://mycodelog.com)