OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
C++ application that implements volume ray casting in GPU using GLSL.
assimp C++ OpenGL skeletal animation visual studio 2015 project
Samples for the OpenXR API
Quake III: Arena demake in 64(-ish) KB
Implementation of OpenGL 1.1 compatible API in JavaScript.
tinyrenderer implementation using Rust
Text editor in OpenGL
An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.
OpenGL project on the Spaceship Shooting Game
OpenGL bindings & WebGL API implementation for Deno.
A closs-platform generic gameengine built on C#/.NET 6
My own 3D engine & editor in order to learn graphics algorithms and game engine architecture.
Simple game engine for C++ 11 / OpenGL 3.x +
GPUImage Component in React Native
Druid Engine - Improving my C++ / OpenGL skills by writing a Game Engine.
Digital video synthesizer for live music performance! powered by Raspberry pi + OpenGL
Test program for OpenCV DNN object detection with RealSense camera
Bare metal wrapper for modern OpenGL 4.5+
Igneous is an open source game engine written in C++.
A 2D game engine written in C++
Game/Graphics Engine for C++
Java OpenGL Mathematics Library
3D Game Engine Created In C++ & OpenGL
VTS Browser C++ library
Collection of C++ libraries wrapping SSL, OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio r...
RoundedTextureView Sample
Aggregated Channel Feature object detection in C++ and OpenGL ES 2.0 based on https://github.com/pdollar/toolbox
What a stupid name for a library
The OpenGL 4.6 Rendering Kernel in Ada 2012
Exemples du cours 'IFT-3100 Infographie' de l'Université Laval (édition automne 2026).
Quake 2 modification with new renderer and many other unique features.
Bevy engine + miniquad render plugin
luajit based OpenGL and Vulkan rendering sandbox
OpenGL application for viewing depth and color video streams from Intel RealSense cameras
A Sega Lindbergh environment / HLE for Linux
A simple screenshooting program written in Rust
3D graphics engine
A "Pixelart like" voxel engine
Pycraft is the OpenGL, open world, video game made entirely with Python. This project is a game to shed some light on OpenGL programming in Python as...
Cross-platform Game Framework
WIP REAL RTX for Minecraft Java Edition...
The N-API bindings for GLFW
HXEngine is a cross-platform open source game engine developed by personal
Kyoto Visualization System
Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.
Small single-header C++ library that renders Windows fonts in graphics applications
Small example of OpenGL use with GTK3
Rusty Sword Arena: A Crash Course in Rust (Companion repository to the OSCON tutorial)
melo is mesh loader for OBJ, glTF2 and PLY
Wolfenstein-style render engine experiment in C