Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Utilities and samples that don't warrant their own repo
Scriptable Unity asset deserializer for Ruby
Programming with blocks in Unity3D...
Game development education for programmers
Python remote procedure call framework for the Unity game engine
Virtual Reality tool for storytelling
Create custom meshes (2D polygons) in Unity3D, incl. functionality to extrude them (into 3D prisms).
【Unity】uGUI のオブジェクトを作成できるツールバーのエディタ拡張
SpatialOS SDK for Unity
A live coding session at Channel 16
Monochrome hatching post processing effect
Blender plugin used to animate a rig as if it were a puppet with the aid of an external Unity Client which analyzes and sends Leap Motion data
Reproducing MuJoCo benchmarks in a modern, commercial game /physics engine (Unity + PhysX).
A tile system extension for the Unity game engine supporting 2D and 3D tiles.
A simple test pattern generator.
A collection of Unity Engine Shaders I've made using Shader Graph.
VR mod for Yooka-Laylee
:art: Sketches made with ShaderGraph in Unity.
Audio visual experience with Roland Groovebox MC-101 and the Unity game engine
Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.
low polygon water effect working in Unity
SVM using HOG descriptors implemented in fragment shaders
:package: Node.js wrapper around Unity3D's BuildPipeline to create AssetBundles from any files
A modern object detector inside fragment shaders
The implementation for the AutoSweep (TVCG 2018)
Dynamic, pixel-perfect shadows based on the Shadow Volume algorithm
a clone of minecraft made with unity
Worlds 1st Dynamic Windshield Wiper Water FX for Unity Game Engine
A Xamarin app (Android) with Unity as a library (aar)
Intercept android apps based on unity3d (Mono) using Frida
Implemented with a simple min-max tree of two depth
2D fixed-point physics for Unity (WIP).
Signals for Unity3D
Asset Lens : Unity asset reference management utility working in background. 에디터 백그라운드에서 관리되는 유니티 에셋 파일 레퍼런스 데이터 도구.
Crafting System and Building placement for unity3D
A native named pipe wrapper for Unity3D
Editor window to create DLLs from C# code in Unity
iVidCapPro is a plugin that enables Unity, to capture video and audio from your Unity iOS application.
Utility extensions for Unity standard Gradient class
A Github template for creating a new Unity Package. Hit the green "User this template" next to "Clone or download" to get started!
[Deprecated] SpatialOS SDK for Unity Virtual Reality Starter Project
Using ARCore and GearVR, we are now able to get positional tracking on High End Mobile VR for Android.
Marker tracking on HoloLens built on Aruco, OpenCV and Unity
A basic state-machine based text adventure exercise as part of our Complete Unity C# Developer course (http://gdev.tv/cudgithub)
SCP: Secret Laboratory Translations
Learn how to make realistic bullets with bullet drop in Unity
Path-traced physically-based rendering with UE4-PBR-like parameters and 'specTrans' from Disney BSDF implemented by using compute shader in Unity3D.
Cornell House Agent Learning Environment
An extension for the Paket dependency manager that enables the integration of NuGet dependencies into Unity3D projects.