Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Compute Stochastic Screen Space Reflections for unity post processing
A love letter to the Elite Dangerous racing community ❤
Merino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor
Change the C# compiler (csc) used on your Unity project, as you like!
Unity资源加载大师
Illusion Plugin Architecture (Reloaded)
Experimental implementation of contact shadows for Unity.
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
CatLib for unity3d dependency injection framework
2D Game Engine with visual WYSIWYG editor and JS scripting
A testbed project for Unity real-time ray tracing features
Space Station 3D, another remake of SS13, but with an extra D.
SQLite-net for Unity, supports Windows, Linux, macOS, iOS, tvOS, visionOS, Android and WebGL
Mixed Reality related resources
A simple post-processing outline effect that uses depth-based edge detection.
基于unity3d引擎与c#语言的游戏框架/架构(包括客户端与服务器)。使用ServerPlatform作为服务端通信基础设施。
A small example of procedural modeling with compute shaders.
Procedural World Editor is a node based procedural terrain generator
A collection of Unity3D scripts I've been sharing between projects - open source, fully commented and with examples.
Development of Sentry SDK for Unity
Math reference for games and more. All visualized in Unity3D.
Fluent API for creating state machines in C#
Tetris clone written in C# and using Unity engine to render.
Experimental special effects for VideoPlayer (Unity 5.6 new feature)
Unity plugins for OpenVDB
custom keyframes for Unity's timeline 🎞 (interpolate lists of anything) with visual tools 🖌 and C# to computeshader binding
deprecated, use : https://github.com/CatLib/CatLib
Dark theme patch for any version of Unity for Windows, MacOS and Linux.
Houses various game development tutorials and resources.
A Minecraft JE Client Made with Unity
A Unity Package for creating easy to use and highly customizable inventories and inventory`s UI
A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.
Make Geometry - Procedural Unity3D Geometry
Split large meshes in Unity into smaller submeshes
Alloy physical shader framework for Unity.
Platform to hook into Unity3D assemblies
An example of use of procedural instancing.
Falken provides developers with a service that allows them to train AI that can play their games
Save System for Unity with AOT (IL2CPP) and assets references support.
Timeline component for DOTween Pro
Honami Animation System is a complete, from-scratch alternative to Unity's built-in Animator. Designed for Unity 6, it gives you a powerful node-graph...
Flexible motion engine for non time-based animation in Unity.
This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!
Powerful Behavior Tree Editor using GraphView for Unity
A grid shader for Unity 🌐
A package for animating ragdolls through keyframed animations.
A simple skidmark effect generator for Unity3D
一款由Unity 3D制作的ARPG的动作类游戏
Client Simulator for World Building