Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Sample project showing how to use CEFGlue in Unity.
A collection of fun from our Unity Scripting tutorial series.
Single player card game based on Reigns and Lapse
A glTF 2.0 importer/exporter library written in pure C# with support for use in Unity
The second section of the course. You will learn everything required to build simple core combat in your RPG, creating the core experience.(REF: CC_RP...
VR IK using native Unity Mecanim IK
Unity3D Tomb Raider game framework
:page_facing_up: Gives the list of scripts in the current scene with gameobject reference.
Unity extension to show component icons in the Hierarchy.
Live2D 模型批量查看器
Automatically upload Unity Cloud Builds to Steamworks.
a unity mvvm framework, building...
适配HuaTuo、轻量、友好、易维护、可热更的Unity3d客户端框架
An extensible, lightweight noise-based camera shake manager for Unity.
The universal scripting wrapper for Maya, Houdini and Unreal Engine.
An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the U...
Surface shaders with flipbook / spritesheet animation functionality
Examples of using the Job System in Unity3D
my blog code snippet(代码片段)
Mesh Maker VR
Lightweight type-safe messaging system
Unity native plugin with WSL (Windows Subsystem for Linux)
Programming with blocks in Unity3D...
Unity3D, SignalR real-time multiplayer game
A Minecraft clone using Unity.
A Unity demo of real-time volumetric clouds using a variety of methods as described in other scholarly material.
Tool & Library designed to simplify the construction of 3D environments.
NDI™ send-only plugin for Unity macOS/iOS
Utilities and samples that don't warrant their own repo
Scriptable Unity asset deserializer for Ruby
Game development education for programmers
Unity shader and scripts for rendering solid clipped geometry
Python remote procedure call framework for the Unity game engine
Virtual Reality tool for storytelling
Create custom meshes (2D polygons) in Unity3D, incl. functionality to extrude them (into 3D prisms).
【Unity】uGUI のオブジェクトを作成できるツールバーのエディタ拡張
SpatialOS SDK for Unity
A live coding session at Channel 16
Monochrome hatching post processing effect
Reproducing MuJoCo benchmarks in a modern, commercial game /physics engine (Unity + PhysX).
A tile system extension for the Unity game engine supporting 2D and 3D tiles.
A collection of Unity Engine Shaders I've made using Shader Graph.
VR mod for Yooka-Laylee
:art: Sketches made with ShaderGraph in Unity.
Arkanoid clone build as part of the Complete Unity C# Developer 2D course (http://gdev.tv/cudgithub)
A simple test pattern generator.
Audio visual experience with Roland Groovebox MC-101 and the Unity game engine
Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.
low polygon water effect working in Unity
SVM using HOG descriptors implemented in fragment shaders