A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
What is the keenanwoodall/Deform-Prototype GitHub project? Description: "A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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