Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Procedural Terrain Generation using CPU workflow based on ECS, focused on performance
🎲 Fast and Simple Entity Component System (ECS) Framework for Unity Game Engine
Object Pooling for Unity
Unity multi language dialogues content management system.
Editor extension for quick scene switching.
Helltaker is a short game about sharply dressed demon girls for Nintendo Switch.
Miscellaneous math extensions for Unity visual scripting
🐉 Core Easing Implementation for Unity.
C# extensions for Unity development
A custom importer that imports a .mid file (SMF; Standard MIDI File) into an animation clip.
A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game objects.
Spiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.
Spiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.
Tool to build DLLs in Unity.
Tool to build DLLs in Unity.
Spline based mesh generation
Spline based mesh generation
This is the source code for a Fruit Ninja replica created during a Twitch Livestream.
This is the source code for a Fruit Ninja replica created during a Twitch Livestream.
A standalone color picker asset for Unity
A powerful Unity debug tool integrated with ADB plugin
一个热更新框架
一个热更新框架
FFT implementation in C# optimized for Unity's Burst compiler
A collection of common frameworks and tools for Unity-based projects
Goal oriented action planning beyond GOAP
A Unity3D C# multifunctional chaining timer system 一个U3D C# 多功能链式计时器
C# functions, refactoring, enumerations, basic state machines. Arguments, parameters, strings, conditionals, variables. Whitespace management, bug fix...
Exploring usage of custom tags with ScriptableObjects in Unity
A custom importer that imports a .mid file (SMF; Standard MIDI File) into an animation clip.
This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.
This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.
a tiny and flexible surface shader solution for Unity URP
一款高效易用的Unity插值动画系统,可以快速制作UI动画
Resemble's voice cloning engine within Unity
Programmer friendly framework to build RPG style games on Unity engine.
Variety of Scripts and Tools for improving Unity workflow, usually focused on VRChat.
Library for drawing vector shapes in Unity.
Mono Framework Interaction / Injection Library for .NET (C++/CLI)
GI&HDR based toon shader for Unity.
1D & 2D Random noise with bicubic interpolation
RESTful-Unity aims to provides a simple RESTful HTTP server for Unity3d.
Light Probe Intensity Adjustment Tool for Unity3D
Reactive asynchronous automated testing utility for .NET and Unity
Game Development Extensions
A project built for a Renaissance Coders tutorial to introduce vehicle physics.
4DViews volumetric video with Unity DXR realtime ray tracing
Flurry iOS and Android plugin for Unity 3D.
A simple example of how to implement vector based DQN using PyTorch and a ML-Agents environment