Grok WebGL2 and GLSL through spaced repetition and hands-on projects. A zero-to-hero guide covering the programmable geometry pipeline, state management, and 3D shader logic.
What is the GregStanton/webgl2-glsl-primer GitHub project? Description: "Grok WebGL2 and GLSL through spaced repetition and hands-on projects. A zero-to-hero guide covering the programmable geometry pipeline, state management, and 3D shader logic.". Explain what it does, its main use cases, key features, and who would benefit from using it.
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