CrunchMath

CrunchMath

harlexkhal

2D/3D math-physics engine for making games that shouldn't be shipped for production use and should only be used for physics simulations in debugging environments. Its main purpose is to show the low level details that goes behind making physics simulated environments in games or any software that requires it.

7 Stars
0 Forks
7 Watchers
C++ Language
mit License
Cost to Build
$498.6K
Market Value
$313.6K

Growth over time

2 data points  ·  2022-06-04 → 2023-03-23
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What is the harlexkhal/CrunchMath GitHub project? Description: "2D/3D math-physics engine for making games that shouldn't be shipped for production use and should only be used for physics simulations in debugging environments. Its main purpose is to show the low level details that goes behind making physics simulated environments in games or any software that requires it.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone CrunchMath

Clone via HTTPS

git clone https://github.com/harlexkhal/CrunchMath.git

Clone via SSH

[email protected]:harlexkhal/CrunchMath.git

Download ZIP

Download master.zip

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