A collection of custom post processing effects for Unity
Creative coding library for Unity
Unity DOTS/ECS example
Low-latency Audio Signal Processing plugin for Unity
Point cloud importer & renderer for Unity
Noise shader library for Unity
Simple examples of Unity shader graphs.
Testbed project for Unity HDRP (High Definition Render Pipeline)
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
Skinned mesh sampling with VFX Graph
Real-time pix2pix implementation with Unity
Bloom effect for Unity
Video capture plugin for Unity with FFmpeg.
Unity VFX Graph samples with SDF (signed distance field)
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
An experiment in procedural dance animation
NDI® plugin for Unity
Spout plugin for Unity
An example that shows how to connect RealSense depth camera to Unity VFX Graph
Minis: MIDI input extension for Unity Input System
Audio reactive Unity VFX with LASP
An example of use of compute shaders and procedural instancing.
Motion blur post-processing effect for Unity
KodeLife shader sketches I wrote while commuting
Azure Kinect plugin for Unity VFX Graph
An example of controlling particle system from timeline.
Unity ECS example for special effects
Non-realistic hair simulation in Unity
SSAO image effect from Microsoft MiniEngine, ported to Unity.
Lightweight C# implementation of OSC server/client