FFmpeg extension for Unity Recorder
An attempt at making a aura thingie with a isoline shader.
Frame visualization utility for Unity
An example showing how to update textures from a native plugin in Unity.
Procedural character generation with Unity Shader Graph and VFX Graph
Procedural blood stain shader
A Unity example that shows how to use the new implementation of DrawProcedural.
Unity humanoid animations converted from the Carnegie Mellon University Motion Capture Database
Scanned statue models from the Three D Scans project, optimized for real-time rendering use.
Distance-field volume generator for Unity
An image effect simulating analog video artifacts in Unity.
Anamorphic lens flare effect for Unity
Unity VFX with point cloud
Real time volumetric video capture for live visuals
Nsm - NDI Simple Monitor
An extension for the Klak Wiring system to create audio reactive behaviors.
Unity examples showing how to control VFX graphs with MIDI devices
FFT implementation in C# optimized for Unity's Burst compiler
"Wig" effect with the C# Job System and the Burst compiler
Example with Unity 2019.3 new Mesh API
A collection of custom shaders for Unity particle system (Shuriken).
8 bit-ish style post-processing effect for Unity
Danish statue models scanned by Geoffrey Marchal
Demo project for Akvfx (Azure Kinect plugin for Unity)
A utility shader for adjusting videos.
Examples of use of the Sensel Morph with Unity
A utility script that layouts game views with multiple displays.
Temporal reprojection example for Unity
VFX sketches with Depthkit and Unity
libsoundio C# thin wrapper class library for Unity