A simple High poly Bowling set for a Bowling game, Bézier curve used along with Ref image mapping
A path tracer built with cuda and c++
⚡ Rayden - Simple Python Ray Tracing
Mandelbrot set viewer in C++ QtQuick
Smoothed-particle hydrodynamics on top of Vulkan API
🙋 [HIRING] Rust-based 3D renderer to visualize PBR materials and shaders.
three.js based mmd site
WebGL Volume Renderer Demo
Whitted-style Ray-Tracer with some extra features.
Main framework for graphics assignments in DA307A Computer Graphics and Modelling, Malmö University.
This is my 3D renderer that features opengl graphics, rigidbody physics, and fbx animations.
This repo provides the content of quehl.xyz
Deferred DOM rendering optimized for 60fps
[C++][OpenGL] Library for general purpose display
Fully path traced Minecraft using the Optix SDK
A 3D rendering engine built in Java without any dependencies. Implements a rasterization approach. Also contains voxel terrain generation, so it's ba...
Ellipsoid Ray Caster Multi-Textured with D+1/R2+A Lighting in 360 degrees
Collection of render scripts for Blender 2.8+
A 3d rendering program in Java that renders objects such as cubes, diamonds, Rubik's cube, and other shapes with the ability to rotate and zoom in and...
A Dot Net Core adaption of the Command Line FPS tutorial by OneLineCoder
Custom game engine.
First person maze navigation game
meridian: 3D graphics web app
Night-Up Engine: Real-time Rendering with PCSS/SSAO/RSM/SSR
Render images with offline ray tracing (c++)
Base rendering engine
Blueberry is a real-time rendering interactive application. It has a minimalistic codebase, with emphasis on high performance.
Moonlit is a rendering technology capable of creating photorealistic images, as well as stylized game environments. It has an emphasis on high-perform...
Space Wars --- Games Programming 1 Coursework
The source code of my game/graphics boilerplate.
Go port Of Kuplung
A multithreaded CPU raytracer written in C++. Based on Raytracing in One Weekend. For educational purposes.
学图形学写的代码。不求效率高,力求直观好康
3DINTACT: an open-source CXX_11 project for segmenting interaction regions on tabletop surfaces near real-time
simple renderer via bitmap
Vulkan renderer
Render photorealistic images in real-time
Final project and homeworks
Minimalist software renderer for triangle meshes, targeted at STL models
Expertise in Maya Renderings
Liquium Game Engine
A Cornell Box in Archicad for standardizing the comparison of interior renderings
A C++ mesh reduction demo using OpenGL and GLFW
Blender add-on to generate the geometry and UV maps needed to render the original asset as a pseudo-wireframe in a real-time context.
A class to render out star ratings
WIP software rendering
Simple ray-tracing study project.