Computer Graphics
OMTP performance collection
Simple image renderer on ANSI C (analog of OpenGL)
Image-space Point Cloud Rendering
Toy engine. First steps with Vulkan, following vulkan-tutorial.com
a very simple script to counter blender crashes while rendering overnight
C++ project made during the 2nd year of Master, allowing to visualize objects and to move around freely.
Makeup adapter for Vapor.
A lightweight html rendering library
A modern abstract 3D rendering API.
使用jQuery进行筛选+分页+渲染示例
Modern Vulkan Renderer written in Rust 🌈
Beautiful images of street maps made with python.
Hosting a number of doc PDF references for educationnal purpose only on Computer graphic algorithms found over the web
Vulkan API samples and experiments
My personal website
a small cuda game engine
LSys.js is a small Javascript library for rendering L-systems.
Real-time rendering in OpenGL in GLSL shader language.
Simple library to transform json documents using json templates
Yet another simple rust ray tracer
Pretty simple raytracer using C++ on CPU (no GPU acceleration). Made so I could better understand BVH construction and traversal using SSE/AVX SIMD in...
:hammer: Arnold's TX Manager command prompt for Windows
Simple single threaded CPU 3D renderer. Project for practice and education.
reactive renderer core
Asciidoctor Tools
Minimal HTML one-way binding library
A small graphics library to aid in OpenGL applications.
3D rendering & force simulator with Processing.
Entity-based rendering library
APoV, Atomic Point of View rendering project. Voxels ray tracer able to generate pre-rendered rasterized voxels regions, supporting alpha blending, in...
Using VTK with Visual Studio 2017
A 2D/3D L-System rendering program/library written in Common Lisp.
Two-file implementation of a mini ray tracing engine for rapid prototyping via a C/C++ API
A small ray tracing engine.
Blender Q is a program that allows you to que Blender files to render.
One of them game engines made for fun.
☀️ Racket Path Tracer
Example set of applications based on Vulkan API
GPU-optimized 3D mesh file format with command line exporter and header-only runtime component
C++ RayTracer implementation following the book series "Ray Tracing in One weekend" by Peter Shirley
3D Animation and Post | Tongji Univ. SSE Course Design
Weekend toy
Hybrid Renderer for VR, written as part of a master thesis project.
Some of my assorted tests with ray casting. Lets see how long it takes for me to abandon this...
FFI interface for the Rust library glyph-brush
A simple ray tracer implemented in a two-week pair-project phase.