c++ toolkit for rapid development of live graphical apps and games
Android widget that can render PDF documents stored on SD card, linked as assets, or downloaded from a remote URL.
Code release for Local Light Field Fusion at SIGGRAPH 2019
A lightweight, easy-to-use, and efficient library for processing and rendering 3D data (C++ & Python)
A lightweight 2D graphics library for modern GPUs, delivering high-performance text, image, and vector rendering across major platforms.
Open source robotics simulator. The latest version of Gazebo.
Photogrammetry Guide. Photogrammetry is widely used for Aerial surveying, Agriculture, Architecture, 3D Games, Robotics, Archaeology, Construction, E...
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes.
:zap: 可编程渲染管线实现,帮助初学者学习渲染
A General NeRF Acceleration Toolbox in PyTorch.
High dynamic range (HDR) image viewer for people who care about colors
Differentiable rendering without approximation.
🐧 A real-time physically based 3D rendering engine for React Native
ZEn NOde system - a simulation & rendering engine in nodes
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
Gazebo classic. For the latest version, see https://github.com/gazebosim/gz-sim
A cross-platform 2D game engine
Web Rendering Proxy: Use vintage, historical, legacy browsers on modern web
Immediate mode rendering and 3d gizmos.
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
An implementation of OpenGL 3.x-ish in clean C
Python+Numpy+OpenGL: fast, scalable and beautiful scientific visualization
Unity ShaderGraph project
A new, render-graph based 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3 (in early development)
Header-only dependency-free BVH construction and traversal library.
A framework for rapid prototyping and development of real-time rendering techniques.
A web-based ASCII and Unicode diagram builder written in vanilla Javascript
Fontainebleau demo
Samples for Intel® oneAPI Toolkits
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
nidium is an ongoing effort for a mobile hw-accelerated rendering engine to create apps and games. Embedding Mozilla JavaScript VM, Google Skia, Faceb...
Community-driven advanced graphics modifications for AE, SE and VR.
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
Game Development & Unreal Engine Programming Guide
🗺 OpenStreetMap 3D renderer powered by WebGL2
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
High-Performance Rendering Framework on Stream Architectures
Fast, header-only polygon triangulation
TouchDesigner toxes and small projects
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
An Introduction to Raymarching
A render management system you can deploy for visual effects and animation productions.
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
C++ Rendering Plugin example for Unity
🎨 GPT for video generation ⚡️